bontegames

Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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March 07, 2022

silent dot [browser]

Guide the dot towards the triangle in this demo browser version of Silent Dot by fellow Belgian gamedev Sander Vanhove. The full version is available to purchase on the same page or from the Apple App Store or the Google Play Store.

7 comments:

The Great Unknown said...

Awesome find, Bart. Thanks! Once you figure out those little clocks, it's like planning the segments of a trip. We get some spicy irony, too: the dot isn't actually silent.

PK Levine said...

I want to find a nicer way to phrase this, but can't without being dishonest: That was really boring. I stopped playing at level 9 because there's hardly anything to this game.

TiCKed said...

Kind of cute, but without any truly interesting logic or game play. I think 15 levels is pretty much enough for me....

Matt said...

I'm with PK and TiCKed, every level can be solved on the first try. For a good puzzle game, by level 15 I should be pulling my hair out and questioning my intelligence. See: many PuzzleScript games

Anonymous said...

@Matt: Then there's Rosden Shadow, where the hair-pulling usually begins around level 2.

Matt said...

@Anonymous oh god there goes my weekend. THANK YOU!

Anonymous said...

The game quickly started to get tedious and I was waiting for a new level with some different variations. And then it was done - and they want me to play more tedious levels on an app? No thanks.

 

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