Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
Get in touch: email - twitter - facebook - youtube - instagram
November 30, 2012
November 29, 2012
November 26, 2012
November 23, 2012
November 22, 2012
November 20, 2012
So bring on that drum roll, I will now reveal the winner of furiosity and the prize: The winner is Steven Buck from USA. Steven happens to make nice artistic accent lighting, so please have a look at his lamps here. And now that furiosity gets a winner, the winner gets into furiosity! That's correct, from today on the dreaded last level 40 is gone in the game and I replaced it with Steven. So that's the prize: the winner gets right into the very center of the game! Now isn't that possibly amazing?
November 15, 2012
If you follow the mobile apps world, you will certainly have heard about 'Curiosity', the pseudo-game by Peter Molyneux where everyone is tapping blocks away from a giant cube with the purpose of clicking away the very last block, and to find out what 'life-changing amazing' thing is inside.
Some people think 'Curiosity' is a genius social experiment, others think it promotes mindless idiocy.
Anyway, it made me create Furiosity on a whim, or what Curiosity would have been if it was actually a game.
Strip away every layer of the game, not mindlessly, but by logical thinking and in the end the first person to solve every level will win something possibly amazing... And maybe that one person is you!