bontegames

Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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July 11, 2011

linx

Connect all the same coloured bases with non intersecting paths in the logical puzzler linx by Skellus.

21 comments:

muhlisuh said...

level five, am i missing something? i can't figure out what i'm supposed to connect the block to...only one block on the screen.

muhlisuh said...

doh! itself. connect to itself.

Joel said...

This is a fun game- it plays just like a two dimensional version of "3D Logic."

-k said...

2 blocks shy of what I need on level 22. I must be doing a path wrong but I'm stumped. Great game so far, with a definite, steady challenge to it.

Peter said...

Fairly easy until level 17 or so, pity you can't delete single paths.

Anonymous said...

You can't delete a single path in one go, but you can delete parts of a path.

Just point at a bit you want to delete and press space.

Martin said...

I kicked it's butt..... 4 hours l8r . hahaha

Martin said...

Agh! Hard level set!

francesco said...

Ned help with lvl 40 please

Martin said...

In the menu section there are solutions available. I never used them, yet, I promise! hah

Stevens Miller said...

Great puzzles. UI is a little gummy. Would like some way to "shoot" forward several squares.

Music was okay, but the squeaky '80s-style synth sound got annoying.

Black squares were hard to see; orange and yellow were too similar. Different symbols would help.

Stopped at level 14, since I felt by then I had kind of "gotten" the thing.

"B-" overall.

Anonymous said...

Very fun! I'll admit that I had to use the in-game walkthrough.

Jack said...

Good puzzler.
I guess once you "get it" though, it becomes less of a challange.
Can keep you busy adjusting paths.

Anonymous said...

Orange and yellow are way to similar for a color blind person like me....

dyork said...

Good puzzler. Finished, but it took a while.

UI somewhat uneven, and holding space while moving mouse to clear cells is counter-intuitive. Why not shift? Or a different mouse mode?

Difficulty somewhat uneven, but there were a few after 30 that really were quite challenging.

Would be nice if it kept the score so you could go back and improve. With a better UI I would come back to this one.

Anonymous said...

lvl 40 is tough

dyork said...

Level 40 in the standard set is hard, but can be worked out logically. Focus on the ones stuck to the walls, 'cos you can't go round the end.

Level 40 in the hard set is just plain hard. Nothing stuck to the walls, no obvious place to start.

Otherwise the only hard ones are where you have to optimise to fit within the limit.

Shinjumaou said...

It might just be me, but does this game seem very... Sega Mega Drive-y (the Genesis to any 'Muricans that didn't know. It's the Mega Drive here in England).

Margar said...

I love logic puzzles like these, where you have to connect with a line. Very enjoyable

Alexander said...

I'd like the Music :)))

Anonymous said...

I'm having trouble with the link. I get a "you're loading too fast,click to continue" message. Then, once I complete the 1st level on either of the difficulties, nothing happens. I was close to being finished with the game when this happened. Anyone else have problems?

 

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