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Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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August 16, 2023

time clones [browser]

The latest puzzle platformer by Robert Alvarez: clone yourself and go back in time to reach the exit of each level in Time Clones.

10 comments:

Stevens Miller said...

Alvarez is a great game designer and this is a really good time-recorder game. For some reason, I just find time-recorder games make my brain hurt.

It's a great one, though.

eszterencs said...

I loved it, as usually all of the games of Robert alvarez, but I am not sure if I really found a solution for level 24 or I solved it by accident. :-D

Anonymous said...

@eszterencs - I only used 2 clones on level 24 and didn't use all the buttons/platforms etc. I'm not sure whether that's the "correct" solution (i.e. some of the things aren't meant to be used and are there as a red herring) or whether I did something I wasn't supposed to (or at least that Robert Alvarez didn't plan on players doing).

eszterencs said...

Yes, I did the same thing. :-) Maybe that is the solution... :-)

Anonymous said...

I hate these type of games. Not fun.

Squirrel said...

A great game as always from Robert Alvarez. Seeing a new one posted, always makes my day. Keep 'em coming.

Trenton said...

This reminds me of that game that jmtb02 made a decade ago called Timemu. Maybe Mr. Alvarez was inspired by that one to make this?

phart said...

loved it, couldve get going!

a12r13 said...

this is just great !
R Alvarez is really a genius... those games are so inventive and funny.
I needed only one clone for level 8 when 5 are proposed... and same for some other levels.

a12r13 said...

@eszterencs and Anonymous yes it seems some levels can be solved in a "simpler" way than what the author was probably expecting. For 24 the side effect comes from the fact that you can go up in the level without activating the lift with the right side button - using a "smart jump" leading directly on box "4"...
I like the regular solution however (using the right button) because you have to "calculate" in advance (or count) when to jump on it's platform - I needed a few tries...

 

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