bontegames

Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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June 30, 2020

duck waddle [browser]

Help out a family of ducks by creating trains of ducklings and covering all the checkered finish tiles to complete each level in the puzzler Duck Waddle by Pixelulsar (controls: cursor keys, space to select level, r to restart a level).

7 comments:

MRK said...

Cute graphics, fun puzzles. Thanks, Pixelulsar and Bart!

Stevens Miller said...

I thought the puzzle concept was fine. I wasn't able to figure out what governs when the mother duck can cross some barriers and when she can't. And, while I guess some people like them, I am not fond of these games that deliberately recreate the look of '80s tech, particularly the monotonous square-wave "music."

Hespetr3 said...

Fun and a little bit frustrating. Has me coming back to try again.

Anonymous said...

It took quite a few trys to finish.
I ended with a few over par & a few under.
Standard snake game, but much more cute.
No not really, lol.

Andy said...

Like Stevens, I can't figure out the rule about when the duck can or can't cross the barriers; it seems random to me. I like "brain" games in general, and my comfort zone between too simple and too hard is pretty wide, but this one is just frustrating.

Smowler said...

I think you can cross the barriers moving down the screen but not up the screen.

Anonymous said...

I read them less as barriers and more as tiered levels in a garden. Ducks can hop down a tier, but then can't get back up. It makes sense when they have the ducklings, who can't fly yet. Less obvious why the lone duck wouldn't be able to go back up a tier, but maybe they're not good fliers.

 

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