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Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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February 13, 2020

un-lock [browser]

A clever puzzlescript puzzler where you unlock doors by not unlocking doors: Un-Lock by Noa Hoffmann. (you will probably need this a couple of times: Z key to undo a move, R key to restart a level)

9 comments:

Unknown said...

I'm stuck on what might be the last room, or perhaps only the last room on the first level. There's a door that apparently takes 3 keys to open, but I can't work out how to get there without losing a key. I can bring through a rock from the previous room, but not a key, and a spare rock doesn't help because it's in the wrong column, and I can't cover a second key without picking up the first. Note that from this point or before, R goes all the way back to the start.

Anonymous said...

Move the rock into the room with only one door.

Unknown said...

What Anonymous at 18:27 said is a clue to an earlier part of the puzzle; there's another 3 rooms after that before the one I'm stuck at. Each of them requires you to bring in a rock, and has a new wrinkle on the mechanism.

Sample said...

You do need the moveable door, but not right away. I hope that helps without spoiling anything. I had some trouble with this too because of what I was assuming about the puzzle.

Unknown said...

When one door closes, another opens! I really thought there was going to be another level downstairs.

Is there a code for spoiler text on here?

Anonymous said...

Wow, I'm usually not a fan of the puzzlescript stuff, but this one was actually really good.

Anonymous said...

I was struggling a lot.
Stop reading if you don't want hints.
-----
-Movable blocks can also be used to unlock doors
-Movable blocks should often be brought along
-Movable blocks can "save" a key if it is above it
-Movable blocks can be used to isolate area to protect keys
-No keys must be lost
-You have not necessarily solved a room correctly event if you can exit the room.

Sample said...

I don't think there is, the best I can think of is ROT13 but personally I'd prefer nudges to coded shoves, if that makes sense.

Anonymous said...

I was stuck for a while at that final level with the 3 lock door and the 4 keys. The hint given by Sample was very useful, but there was a basic mechanic that took me a while to discover:
*semi spoiler ahead*
those rocks or movable doors are actually roundish, or light enough so as to push 2 in a row.
I tried it without much faith, but it was the only thing left to do... and voilá.

 

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