A clever puzzlescript puzzler where you unlock doors by not unlocking doors: Un-Lock by Noa Hoffmann. (you will probably need this a couple of times: Z key to undo a move, R key to restart a level)
I'm stuck on what might be the last room, or perhaps only the last room on the first level. There's a door that apparently takes 3 keys to open, but I can't work out how to get there without losing a key. I can bring through a rock from the previous room, but not a key, and a spare rock doesn't help because it's in the wrong column, and I can't cover a second key without picking up the first. Note that from this point or before, R goes all the way back to the start.
What Anonymous at 18:27 said is a clue to an earlier part of the puzzle; there's another 3 rooms after that before the one I'm stuck at. Each of them requires you to bring in a rock, and has a new wrinkle on the mechanism.
You do need the moveable door, but not right away. I hope that helps without spoiling anything. I had some trouble with this too because of what I was assuming about the puzzle.
I was struggling a lot. Stop reading if you don't want hints. ----- -Movable blocks can also be used to unlock doors -Movable blocks should often be brought along -Movable blocks can "save" a key if it is above it -Movable blocks can be used to isolate area to protect keys -No keys must be lost -You have not necessarily solved a room correctly event if you can exit the room.
I was stuck for a while at that final level with the 3 lock door and the 4 keys. The hint given by Sample was very useful, but there was a basic mechanic that took me a while to discover: *semi spoiler ahead* those rocks or movable doors are actually roundish, or light enough so as to push 2 in a row. I tried it without much faith, but it was the only thing left to do... and voilá.
9 comments:
I'm stuck on what might be the last room, or perhaps only the last room on the first level. There's a door that apparently takes 3 keys to open, but I can't work out how to get there without losing a key. I can bring through a rock from the previous room, but not a key, and a spare rock doesn't help because it's in the wrong column, and I can't cover a second key without picking up the first. Note that from this point or before, R goes all the way back to the start.
Move the rock into the room with only one door.
What Anonymous at 18:27 said is a clue to an earlier part of the puzzle; there's another 3 rooms after that before the one I'm stuck at. Each of them requires you to bring in a rock, and has a new wrinkle on the mechanism.
You do need the moveable door, but not right away. I hope that helps without spoiling anything. I had some trouble with this too because of what I was assuming about the puzzle.
When one door closes, another opens! I really thought there was going to be another level downstairs.
Is there a code for spoiler text on here?
Wow, I'm usually not a fan of the puzzlescript stuff, but this one was actually really good.
I was struggling a lot.
Stop reading if you don't want hints.
-----
-Movable blocks can also be used to unlock doors
-Movable blocks should often be brought along
-Movable blocks can "save" a key if it is above it
-Movable blocks can be used to isolate area to protect keys
-No keys must be lost
-You have not necessarily solved a room correctly event if you can exit the room.
I don't think there is, the best I can think of is ROT13 but personally I'd prefer nudges to coded shoves, if that makes sense.
I was stuck for a while at that final level with the 3 lock door and the 4 keys. The hint given by Sample was very useful, but there was a basic mechanic that took me a while to discover:
*semi spoiler ahead*
those rocks or movable doors are actually roundish, or light enough so as to push 2 in a row.
I tried it without much faith, but it was the only thing left to do... and voilá.
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