Hi! I'm Bart Bonte, a Belgian independent game designer and is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on
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August 14, 2017

supernode [browser]

Create and combine nodes to produce the right amount of energy from the flowing particles in Supernode by Dustyroom, created for the 'running out of power' themed Ludum Dare 39 game jam.


Long Peter said...

strange little game.

I would expect to have some levels to clear

eightoclock said...

It is a well done game, especially for a Ludum Dare game, but without an ending or goal, it felt too much like work. Some games can do the "keep going until you lose" mechanism, but that one just didn't do it for me. Though, I did like the art design.

Rebecca said...

I played this for hours last night. Quite addictive! But I died every time one of the diamond nodes disappeared without warning. Today, I'm quite pleased to discover the new improvement to address that problem. Thanks, Dustyroom! Great game!

Anonymous said...

An excellent game no levels. But trying to beat your high score is OK by me?

Tyler said...

Felt buggy sometimes. I'd have things set up right, and watch all the inputs enter a node, but no outputs would be produced. Happened twice in eight games. Also, the RNG seemed to have balance issues some games. The concept is cool, even if the execution is unpolished.


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