Tisic izieb is a short puzzle game by Jan Ilavsky where you push and pull furniture with your telekinesis skills to reach the exit of the room. Click to move, click under your character to push furniture away and click under furniture to pull it towards you.
I'm afraid it doesn't work for me. The screen loads, I get music and the option to go full-screen but that's it ….
I've had the same problem on chrome, but it works on mozilla.
I was just starting to enjoy it when it ended. Not bad, but pretty easy.
(Worked for me with Chrome on Win10.)
You forgot to say that you have to log on with your twitter account. No twitter, no game :-(
nice game - I would like to play more levels
@deCarlo you don't need a twitter account for the game. I think you clicked the developer's name link (which links to his twitter account) instead of the game link?
Quick, but lovely! Very enjoyable.
Thank you, Bart!
That was fun. no issues w/ chrome for me. thanks bart
Great game. Definitely would play more of this, should they decide to turn it into a full length puzzler. Thanks for sharing this with us, Bart!
Thanks for posting this one, Bart. Very lovely and pleasant, especially for a 48-hour game.
Bart, can you, please, put [browser][unity] after unity games, so, people who can't play unity games don't waste time trying to load something they can't even play? Thank you, so much.
@Renee, some years ago you had to install a webplayer to be able to run Unity games, but these days are gone. Now all Unity games are just html5 and you can play them with any recent browser. So they are not 'unity' games, just html5. Maybe you are running an older browser?
Ugh, it's almost fun (despite the length), but the monochrome, the heavy shadows, and the orthographic view all combine to make it really difficult to see what's going on -- really terrible visual design :(
I found it too difficult to see as well.
It worked great on Linux Chrome. I could have played a lot more of that, and I did liked the look.
Is it just me, or did he steal the graphics from Crossy Road? It looked an awful lot like Crossy Road (although it was less stressful, and the telekinesis graphics were nice). Other than that, great game, one I'd definitely play more of. Don't know how these people come up with these things in 48 hours... if I tried that, my game would look horrible. (It might anyway, but that's another issue.)
That was a nice one, Bart, thank you for posting!
I would have definitely played much more levels! :)
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