bontegames

Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about fun new interesting browser and mobile games. My own games are all in the left column. More info about me and my games on bartbonte.com.
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December 23, 2011

verge

Verge, a puzzle platformer by Kyle Pulver, that revolves around a mechanic involving life and death, because when the character dies you will sometimes find the answer to solving the puzzle.

18 comments:

Anonymous said...

Good game

-k said...

I didn't care much for this one. The levels are challenging enough but don't have much else going for them. Also, as always, I'm not a fan of altered controls as the only means of making a game "interesting". Thanks for this anyway, always nice to try something new :)

The Gordo said...

Not bad. For all the work, though, it was a seriously lame ending.

It was reasonably clever, for sure, but I just wouldn't put it on my A-list.

Rava said...

Nice game! The controls are not perfect, though, when you jump you haven't a good control on the landing. Not sure about the end's meaning...

Rabbitz said...

My controls were getting stuck!!!! :(

Queen Fume-Boo said...

I like it, but it was pretty confusing; I also got kinda dizzy from playing.

Anonymous said...

Hmm, all of a sudden it was finished. Pity, once i got the controls down it was pretty fun, and then it ended abruptly. Also, yeah, it has sticky keys.

Anonymous said...

I agree with Queen Fume-Boo: this game was very dizzying, confusing, and challenging, all in a negative way. Sorry, Bart.

Anonymous said...

meh

KittenMitten said...

I agree with K completely. Thumbs down Bart.

dyork said...

I just don't get it. I get blocked, I get killed, I start again.

Obviously I'm missing something...

Queen Fume-Boo said...

Oh yeah- I agree with everybody that the controls were awfully slidy.

Anonymous said...

I have actually enjoyed the game. Thanks!

Anonymous said...

Merry Christmas Bart n_n

fallenwarriors88 said...

I thought that the game was interesting. It was challenging with the sticky keys though. I also found that there were 2 endings. One was the basic follow through ending. The other ending was only found when you collected all the firefly things. (Yes, even the one from the first level. You have to let yourself be killed by the one enemy in that level since there are no spikes.)

Anonymous said...

I really liked this.. hm. It was pretty easy, but enjoyable and cute.

Anonymous said...

The game's title is weird (in french...)
But it was cool

platypus said...

can someone tell me both the endings please?

 

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