bontegames blog

Hi! I'm Bart Bonte, a Belgian independent game designer and this is where I blog about interesting new browser and mobile games.
You can find all my own games on Apple App Store, Google Play, Steam, Itch.io.
More info about myself and my games on bartbonte.com.
Get in touch: email - bluesky - youtube - instagram

Showing posts with label offtoworkwego. Show all posts
Showing posts with label offtoworkwego. Show all posts

August 01, 2013

more news

It seems to be a very calm period for new and interesting games to post, but I have something off to work we go related that might interest you. Perhaps it's time to freshen up your desktop wallpaper? Well, can you spot the wallpaper that I submitted to this month's Smashing Magazine selection here? Go and grab it if you want!
Some other bontegames news: factory balls mobile has been doing really well the last couple of days in the Amazon appstore and I have received loads of requests for solutions for certain levels, well, I just added a full solution for the game, check the solution link in the left column. Cheers!

July 25, 2013

a bit of news

A bit of bontegames news! Remember I made off to work we go for the No Future Contest? Well, today the 15 nominees were announced and off to work we go is one of them! This means my game will be displayed on an arcade cabinet at the Retro (no) Future Festival from September 18th to October 20th at Visages du Monde in France! See you in Paris? You can find the details and all 15 nominees here.
And there's other exciting news about my games: this week I was honored to be interviewed about my games by Gamasutra, if you're interested you can read that interview here.
And maybe I will have something else exciting in a bit in the comments...

July 15, 2013

a new bontegame: off to work we go

Here it is, my brand new game: off to work we go. The game is perhaps a little different from my previous games, so here's a little context:
This short game was developed for the No Future Contest, a 'no future' game development contest with technical constraints and with a compulsory theme 'au travail/work it'.
The technical constraint I chose was to not have a single word or letter in the game.
The 15 best games created for contest will be displayed on arcade cabinets during September and October in Paris in Visages du Monde.
That being said, I hope you enjoy off to work we go! Use the cursor keys to move and use the mouse to look around. You will need the Unity webplayer if you haven't installed it.
You find a work facility on a lonely island. But what happens next, is it a strange dream or corporate reality...

 

If you are you looking for a solution or a walkthrough for one of the game links, please have a look in the comments.