bontegames

Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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June 21, 2016

the temple of no

You're on a quest for the map that sees all things that ever have been or will be in the text adventure the temple of no by Dominik Johann and William Pugh.

17 comments:

Stevens Miller said...

Firstly, I was interested. Loved the original advent.

But... didn't go anywhere soon enough.

wyatt (leslie on FB) said...

weirdo game! and i chuckled my way thru it :)

Emily said...

I guess it was kind of funny. It didn't require my brainbox like they promised though.
There should be some kind of language warning.

Helen said...

As Emily says a language warning would be a good move. I got very bored very quickly but it was amusing and clearly a fair amount of time has gone into it.

Anonymous said...

kinda funny. Worth ten minutes of my time!!

Ruud said...

Reminds me of the Adventure books, where you choose the next page to read at the bottom of the story on each page based on your next move.

Very original story telling in a somewhat game form. Liked it a lot. Thanks for sharing.

midge said...

Why are you cursing here? I don't like it. I couldn't continue.

Anonymous said...

Meh!

Carly said...

I agree: Meh...

Shrimp said...

Boooriiing despite the interesting idea. And agree on the language : why??

Hello said...

Great sound FX and really funny. But why the bad words

Anonymous said...

When the Guy starts rambling on you can open another tab & play through every branch option of the game before he shuts up. Well he never does, he just ends with "I will repeat whet I said."

Anonymous said...

way too many swears

Cyn said...

@Ruud: My thought exactly. Those books were a big part of my childhood.

Anonymous said...

I think I saw Megan Trainor in there somewhere...

The Gordo said...

There were no actual choices to be made in the game. It was just a story. You could choose your gender (or frog), and the only choice at the end led to the same response no matter what.

Twine is an inventive platform, but I must've missed something here as far as being a game.

Creative, though.

Anonymous said...

The satire of this game is kinda out of place with all the meta and swearing that doesn't really add up to the experience. The background sounds and the art is great, but the writing was just hard to get through.

 

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