bontegames

Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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February 17, 2014

cover orange: journey knights

Cover the oranges and protect them from the acid rain in a new cover orange physics puzzle game by Evgeniy Kuzmin and Vladimir Gusev cover orange: journey knights.

13 comments:

MightyTurtle said...

First!!!!

chefsinger said...

These cover orange games are great....glad they made another one.

Russmon said...

Like the Cover Orange series. Player Pack 3 is my fav. Thanks for the link Bart.

Emily said...

This was fun. Though I think I didn't do it the way they expected you to do it for a few of the levels. But that's one of things that I like about these games, that there are multiple ways to do it.

-k said...

Is there a bug with level 16? I can't grab the star and the cloud never shows up, even after his snickering begins. I've reloaded several times, but am still having the same problem. :(

JGo3000 said...

Cover Orange is the best! 72/72 stars yay!

Anonymous said...

Reply to "-k":
I had the same problem on Level 16, but then it worked when I tried solving it a different way. I think the key difference might have been whether or not the cart survived (but that's just a guess).

Jane F said...

I love the Cover Orange games. Thanks for sharing, Bart. x

Anonymous said...

I got 69 of the 72 stars but am unable to finish level 24.
So I finally used a helmet to skip it & now the game is crashed on a "blank" level.

Anonymous said...

YAAAWN. 51%.....52%.........53%.............54%.................55%

Emily said...

Anonymous @ 15:39, for level 24,
I found two ways to solve it, but I'm sure neither is orthodox. One way is to put the orange between the two spikes, then get the spike ball to land between it and the spike (not between the spike and the platform), and cover both oranges with wheels. The other way is to put the orange on top of the other orange, then dropping a wheel at exactly the right moment so that the orange wedges between it and the platform, and doesn't fall. I'm sure there's some way to get the spike ball over to the ice, and then put wheels on top of them both, but I couldn't figure that our either.

Anonymous said...

Anonymous @ 15:39,
I just refreshed the page. It saved my progress.

Anonymous said...

xd

 

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