Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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June 02, 2025
doormat [browser]
Explore a mysterious world and solve brain-teasing traversal puzzles to progress in the top-down metroidvania Doormat by Yat Fung Leung.
Ran to the end doormat without finding the other blue monoliths (I'm assuming), but then you're returned to the start? Should be a way to go back and finish. But fun game and mechanic.
I used the grapple on a pole and got stuck on it, i refreshed the page hoping it would load me at the start of the screen and instead reset all my progress.
Fun puzzle game, solid controls. I found one monolith but missed all the others and finished on the mat. I guess you have to replay the whole thing to find the secret ending.
Secret ending? Hard to say. I did replay the game from the start. I got all three of the blue monoliths or whatever they are and . . . well, without spoiling anything the difference in the end game was not overly dramatic. I did miss the 3rd photo on the replay, so maybe the jury's still out on the wham-bang ending.
thank you for playing the game and sharing it! honestly im so surprised with the traffic that your post garnered, i really appreciate it. It was my first godot project :) in regards to the comments, yeah the ending isnt exactly a huge switch-up but i thought I would add it to give a bit more for secret-hunters :) the main focus was the puzzles and mechanics, glad everyone was enjoying it!
Please add a save game feature! It can get frustrating to start over and over again and it would be a pity because it is a really great game, even though I am locked in a situation and don't find a way out. So I am having difficulties but just love the idea, design, music...
If you are you looking for a solution or a walkthrough for one of the game links, please have a look in the comments.
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15 comments:
The end was odd, but the puzzles were fun.
Interesting game! I imagine there's some sort of secret ending if you can find all the photos.
Great game!!
Ran to the end doormat without finding the other blue monoliths (I'm assuming), but then you're returned to the start? Should be a way to go back and finish. But fun game and mechanic.
How is the grapple supposed to work? I'm at the orange part but I can't figure out what to do once I've got the grapple.
Never mind! I got it.
I used the grapple on a pole and got stuck on it, i refreshed the page hoping it would load me at the start of the screen and instead reset all my progress.
There isn't one. Not even an achievement notification.
Fun puzzle game, solid controls. I found one monolith but missed all the others and finished on the mat. I guess you have to replay the whole thing to find the secret ending.
Secret ending? Hard to say. I did replay the game from the start. I got all three of the blue monoliths or whatever they are and . . . well, without spoiling anything the difference in the end game was not overly dramatic. I did miss the 3rd photo on the replay, so maybe the jury's still out on the wham-bang ending.
thank you for playing the game and sharing it! honestly im so surprised with the traffic that your post garnered, i really appreciate it. It was my first godot project :) in regards to the comments, yeah the ending isnt exactly a huge switch-up but i thought I would add it to give a bit more for secret-hunters :) the main focus was the puzzles and mechanics, glad everyone was enjoying it!
Please add a save game feature! It can get frustrating to start over and over again and it would be a pity because it is a really great game, even though I am locked in a situation and don't find a way out. So I am having difficulties but just love the idea, design, music...
Yes, I did it, without restarting, yay... I'd love to see more of it!
I'm really not fond of games which open a completely new window. It's presumptuous to say the least.
... or games with tinny music that I can't turn off.
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