A short Sokoban-style puzzle game with a lot of doors, but only one key: Sarah and the Lonely Key by Tesselode made in 48 hours for the 2019 GMTK gamejam.
8 comments:
Anonymous
said...
I wish people would stop using Pico-8; it's just a really bad system. Anyway, as for this game, so I beat it, but there's so much in there that you don't use, that it just seems a bit pointless to include so much useless stuff. Maybe there are other major solutions that I didn't bother to find, but ehh.
Always impressed by the creativity and work that goes into producing a game on theme from scratch in such a short time frame. This was a fun one. Thanks, Bart!
8 comments:
I wish people would stop using Pico-8; it's just a really bad system. Anyway, as for this game, so I beat it, but there's so much in there that you don't use, that it just seems a bit pointless to include so much useless stuff. Maybe there are other major solutions that I didn't bother to find, but ehh.
Well, I liked it!
Always impressed by the creativity and work that goes into producing a game on theme from scratch in such a short time frame. This was a fun one. Thanks, Bart!
Very fun! I found 2 different paths to reach the end.
Loved it. Yeah.. one comment says there was a lot of "extra stuff" but I think that's only because there are two solutions.
I only found one path: any clue for the 2 solutions ?
The second solution is the blue locked path at the beginning. ;)
Thx !
So I only found the second solution...
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