bontegames

Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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May 14, 2018

a missing moon [browser]

The moon has gone missing and it's up to you to figure out why and make everyone else notice that the moon has in fact gone missing in the adventure game A Missing Moon by Sylvester Hansen. (arrows keys to move, space to jump, CTRL to interact, I for the inventory)

12 comments:

PK Levine said...

Two quick non-spoiler addenda that I wish someone had told me:

1. To use the inventory, hit I, if there are multiple items use arrow keys to choose one, then hit Ctrl. (Clicking the mouse seems to work sometimes, but not others, so always do it the right way.)

2. Your eventual goal is to get everyone outside; read the in-game story to learn why. Along the way, you should also feed all three animals.

Anonymous said...

I can't figure out what to do with the hammer, it's the only item I have left, please help!

Lulu said...

The hammer is used to break something.

Anonymous said...

Yeah, I just couldn't figure out what to break, but I did now, thanks!

Anonymous said...

what do you do with the picture of the moon?

PK Levine said...

Show the picture of the moon to someone. If that doesn't work, try someone else.

Cyn said...

I'm having difficulty getting the key out of the inventory to even get the girl outside. I tried what PK Levine suggested and I still can't get it to recognize that I have Dad's key. Help?

Xexus said...

ikey doesn't work for me either

Cyn said...

@Michael Ursitti: Went to a walkthrough. I hate having to do that in the very beginning of a game. Dad's key isn't for the door.

Cyn said...

I like the artwork and general style, but I really prefer games that don't make you go back and forth multiple times. It becomes so tedious that I think you lose a lot of the enjoyment of the game.

Xexus said...

Thanks Cyn, I should have thought of that. :)

Anonymous said...

Why the heck did they make you walk so slowly? The frustratingly slow movement is my main complaint.

 

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