Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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April 02, 2010

escape the toy factory

Have you got what it takes to escape the toy factory? Just remember to feed the boiler to keep the factory going!

16 comments:

  1. FIRST!!!!
    For the first time, but FIRST!!!!

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  2. interresting, but much too easy...
    I did it in 2min58 ^^

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  3. Terrible, my boiler filled the room with smoke and the mad scientist made a doll out of me ... !! I'm gonna have nightmares tonight.

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  4. walk-through?! come on Dewi! think! you get stuck, take a break and come back in a couple and try again! :)

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  5. what is the chisle for? I don't have it anymore for some reason, but I don't remember using it...

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  6. never mind - I had to restart, though

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  7. Hey I found a walkthrough, if anyone needs help.

    http://www.keybol.org/2010/04/escape-toy-factory-walkthrough.html

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  8. I have to say this is a very innovative concept in an escape game: the game isn't that hard as a puzzle, but the challenge is increased by having to maintain the boiler. Eventually you run out of coal, too. Congratulations to the designer! This is a better way to challenge players than with pixel-hunting, keeping track of clicks, or a ticking time-bomb.

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  9. cool game.

    Look at the dolls... hands up and down... and the levers you are able to put up or down.


    If the steam starts... you have a tool to fix it to give you time.

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  10. I agree with Anonymous.. Very innovative way of integrating a time constraint into an otherwise way too easy point and click game. And it goes well with the storyline too =) Nice find, Bart =)

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  11. awesome short game :)

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  12. Without Bart, I'd Be Bored3 April 2010 at 05:16

    This one was fun and short. Thanks for the tips, Kate.

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  13. Really nice game... A little bit short, but an interesting experience...

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  14. That was scary! I didn't like it. Also, I kept messing up so I had to start over again many times. It was frustrating.

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