Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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April 16, 2025

equitect [browser]

Scale rough terrain using a limited supply of blocks in order to reach the goal of each stage in the puzzlescript puzzler Equitect by Chinbag.

18 comments:

  1. Hey, that's my game! Thanks Bart

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  2. This is an awesome game and is really stretching all my brain parts. Level 2 hurt me. Level 3 might have broken me a little. Incredible mechanics. Love puzzlescript.

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  3. I can't get past level 2, what am I missing ? I can't jump through 1 empty tile, I can't push blocks, I can't take back already put blocks, I just found that blocks are affected by gravity

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    1. It's a bit devious, but you need to find the most economic way of surpassing each obstacle. Though blocks do act under gravity, there is a bit more to how they can be supported

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  4. Stuck on the one with 2 batches of blocks on each side and the goal at the top left. I'm assuming you can't get the batch on the right, but I'm one block short trying to reach the goal. Can anyone give me a hint?

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    1. Every block is used, you just need to find ways to place blocks so that you can navigate to the goal. Some of the needed blocks can only be placed from certain spots

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    2. thanks. but I can't see how to get to the blocks on the right without blocking myself off from the "stairs" and the goal.

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    3. I'm stuck on the same level. Everything I've tried either leaves me one short of getting to the stairs or blocking the path needed for after getting the new blocks.

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    4. There is no reason not to grab both batches, it is needed to beat the level

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    5. Thank you all for your comments, but what we really need is a solid hint.

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    6. OK, I finally got it. You have to start with a block one space up on the left wall.

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  5. Has anyone solved the last level?

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    1. This comment has been removed by the author.

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    2. I did. For me it was not the most difficult level to solve, although quite close.
      Awesome game! it has the exact level of difficulty and length I enjoy the most

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  6. Jeez, L2 and I'm done.. figured out the L and R sides but the middle stumped me

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  7. Any hints for level 11? I've been stuck there for a few days now.

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    1. It's hard to give hints for something that looks so open-ended, but a specific tool/setup needs to be used to achieve the goal at hand. Maybe try to solve the level as if you had infinite resources and then trim any unnecessary actions to be more economic? Sorry if this doesn't help

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    2. I've been trying to set up the boxes so that removing some causes the ones hanging over the gap to fall a little, but I always end up either one block or one remover short.

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