Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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March 26, 2025
trainplanner [browser]
An open-ended puzzle game where you have to create a safe, efficient and pretty rail network to let Miku deliver her leeks: TrainPlanner by Toffee.
Yeah, I was very surprised that the trains recognise the forks in your track and take an aprropriate route towards their destination. So if you want to maximise those sweet, sweet leeks/minute you would want to make several paths for different pairs of stations, like if you have your loop 1->2->3->1 it might be shorter to have a path 1->3 branching out so the corresponding train's path is substantially shorter
It became clear after I resized my screen.
ReplyDeleteI never bothered with any signals, just reset randomly.
The way to win is to make one giant loop so long the trains never have a chance to crash, right? Fun game, deceptively simple.
ReplyDeleteNot if you want to increase the throughput of the net. Then you need better interconnection and signaling.
DeleteYeah, I was very surprised that the trains recognise the forks in your track and take an aprropriate route towards their destination. So if you want to maximise those sweet, sweet leeks/minute you would want to make several paths for different pairs of stations, like if you have your loop 1->2->3->1 it might be shorter to have a path 1->3 branching out so the corresponding train's path is substantially shorter
DeleteBonus points for making shapes, eg. a big cock. (oops I meant clock.)
ReplyDeleteanybody found some good seeds?
ReplyDeleteSeed 0002 looks promising..
Seed 0002? What the heck is a seed?
DeleteSorry, just saw the seed counter on the bottom left corner of the game screen. Thanks!
Deleteseed 1334
Delete1334
ReplyDelete