Hi! I'm Bart Bonte, a Belgian independent game designer and this is where I blog about interesting new browser and mobile games.
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February 28, 2024

covejank [browser]

Arvi Teikari is back once more with more block pushing puzzles: Covejank. (Z key to undo a move, R key to restart a level)

4 comments:

  1. I've been loving these games. Have surprised myself on a few occasions managing to complete them when the mechanics got more and more complicated.
    But for me, this is just a bit too much. My brain started hurting on the second level of this and I am a teensy ashamed to say I gave up quite quickly...

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  2. Color coding would've helped, but in a b&w game . . . The tough part is remembering which blocks do what. If you can manage that trick the game is get-throughable.

    Not to harp, but as these games get more complex it'd be nice to be able to quit, take a nap and return later. A tough puzzle you must solve becomes a chore, whereas one that can be worked on at leisure becomes a pleasure. Just a thought.

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  3. Multiple arrows on multiple blocks.
    Multiple rules in multiple games.
    If this guy isn't using AI. I'll eat my wig.

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  4. U One! Well, so far it was my least favourite from Avri Teikari's series. I finished the game, but I am still not sure of the meanings of the white arrow, and I think it is too much, when pushing a block from a different direction has different rules, which is only shown _after_ I pushed the box. I think this game would be fine, if there would be a more clear way to visualize the pushing rules.

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