Hi! I'm Bart Bonte, a Belgian independent game designer and this is where I blog about interesting new browser and mobile games.
You can find all my own games on Apple App Store, Google Play, Steam, Itch.io.
More info about myself and my games on bartbonte.com.
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August 01, 2018

white pillars [browser]

Try to figure out what the White Pillars want you to do to solve each level in the latest puzzlescript puzzler by Rosden Shadow. (Z-key to undo a move, R-key to restart a level)

9 comments:

  1. hehe, first :P

    neat how there's different rules for each level! although i'm stuck on level 6...

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  2. Pretty refreshing, I found the third level the most difficult, but I guess it will depend on each player.

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  3. It's a nice puzzlescript nod to some of your games, Bart. Loving this artist!

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  4. I liked the "figure out the purpose" aspect

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  5. I too am stuck at level 6, I think, the one with the 9 yellow squares. Anyone have some hints?

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  6. I'm stuck on the last level, with the tiny rectangles in the squares, if that makes sense.

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  7. dont know if it's the same anonymous in the last two comments.
    level with the 9 yellow squares. you need to consider the bigger picture.
    last level, the tiny rectangles are lines.

    hope that helps?

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  8. I'm the second anonymous, at 7:55. I really appreciate the help! I'm reluctant to admit that I still can't figure out what the lines are trying to say though.

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  9. The fun (sometimes infuriating) is figuring out the rules for each level.

    Walkthrough
    Level 1: easy
    Level 2: connect the line
    Level 3: push each pillar to its node. no crossing paths
    Level 4: make the same shape as the 3 stones at the bottom
    Level 5: the pillar that moves is a pusher
    Level 6: put 1st pillar on the left on the 1, then...
    Level 7. each pillar behaves uniquely. get to know your pillars.
    Level 8: each black line leads to a black cross

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