Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
Get in touch: email - twitter - facebook - youtube - instagram

March 12, 2018

the writer is anxious [browser]

The writer is anxious, a game about a writer's adventure on finding inspiration by Francys Dong.

19 comments:

  1. LOVED this! Didn't defeat the dragon but had fun. Thanks Bonte!

    ReplyDelete
  2. There's a LOT past the dragon... I haven't reached the end yet, but this is amazing!

    ReplyDelete
  3. Where is the dragon's weak spot? Been trying to slay the silly thing for far too long now.

    ReplyDelete
  4. SPOILER SPOILER SPOILER (but not too much of one if you're observant)
    Weak spot (the words "weak spot") appears in the neck when it shoots fire at you, but you usually need to get rid of some of the fire (not all of it) before you can throw your sword at it.
    END SPOILER

    I died at the gigantic zombie by the safe house, it seems to be timed and it's too hard with a touchpad... I'll see if I can get farther with a mouse later.

    ReplyDelete
  5. Is there anything past the nonfiction section?

    ReplyDelete
  6. Currently stuck on the cross-examination part, nothing seems to be working.... I feel like I must be missing a hint or something, or maybe my actions from earlier affected my outcome here....

    ReplyDelete
  7. I'm not reaching the dragon...have found out about him/her, but I'm stuck in the town with nowhere to go!

    ReplyDelete
  8. oh never mind...the power of posting...the dragon has appeared!

    ReplyDelete
  9. Finally got past the cross-examination. HINTS:

    - Don't use the door or newspaper hints


    - The first two parts of the testimony are unimportant


    - I found this part counterintuitive: in the final part of the testimony, ask about "tried to"

    Also, I think the non-fiction part is the end; even if you manage to escape (no idea how i did it, just kept on trying and retracing), nothing seems to happen afterwards.

    ReplyDelete
  10. -----------SPOILER----------

    In the non-fiction section, there's a quiz in the white text.

    ReplyDelete
  11. When I go out the Open Door, the world shrinks up to the middle third of the screen and beyond the top edge of the browser (Linux Firefox and Chrome). Does that happen to anyone else?

    ReplyDelete
  12. Michael, that happens to me too. I think because of it, I can't get past exiting the cave.

    ReplyDelete
  13. if you click the princess then the zombie, the zombie will get smaller took me awhile to figure that part myself

    ReplyDelete
  14. How do you get the head of the giant zombie?

    ReplyDelete
  15. How does the cross-examination part go into better detail?

    ReplyDelete
  16. Tried this for a few minutes the other day and didn't think much...wow, was I ever wrong. This game is much deeper and more interesting than it looks at first! And the art style fits well, with everything made out of text. Another example that you can have substance without top graphics or music (but I love those too). Still haven't seen all it offers, either.

    Parts of the story could use proofreading, and some subtle ambient sounds/music would be nice. But otherwise I like it- be cool if it got expanded! Can see it being top-10 this year. :-)

    ReplyDelete
  17. How do you get past the garage scene where the princess kills you?

    ReplyDelete
  18. This comment has been removed by the author.

    ReplyDelete
  19. click detection is skeptical, have not been able to click on the opened door to get out of the cottage at all

    ReplyDelete