I liked the game, but I have no idea what happened... He was mad at her? But then he made up with her? There was a death? I know the transmission method was supposed to be a bit unclear, but it left me very confused. Still, for 48 hours, that's pretty good. I have to put these game jam submissions into perspective.
This is pretty awful: bad controls, bad physics, bad collision detection. There's no way to know if a pit is bottomless or just drops down to another scene. And all of that is almost excusable, but the jerky camera panning and zooming is not. But I guess that's what you get in 48 hours.
I enjoyed it. Exploring, trying to piece together the story, and the resolution at the end made it worth it. The zoom in / zoom out features made it more intriguing, and figuring out the moving devices was fun as well. Thanks for a good game made in a very short time! -- Anonymous C
That was . . . not a good game. :/
ReplyDeleteI liked the game, but I have no idea what happened... He was mad at her? But then he made up with her? There was a death? I know the transmission method was supposed to be a bit unclear, but it left me very confused. Still, for 48 hours, that's pretty good. I have to put these game jam submissions into perspective.
ReplyDeleteThis is pretty awful: bad controls, bad physics, bad collision detection. There's no way to know if a pit is bottomless or just drops down to another scene. And all of that is almost excusable, but the jerky camera panning and zooming is not. But I guess that's what you get in 48 hours.
ReplyDeleteI enjoyed it. Exploring, trying to piece together the story, and the resolution at the end made it worth it. The zoom in / zoom out features made it more intriguing, and figuring out the moving devices was fun as well. Thanks for a good game made in a very short time!
ReplyDelete-- Anonymous C