Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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February 29, 2016

neuroff

Completed that previous puzzler? Well then now try to break all connections in the second puzzler released by Logical Cell today: neuroff.

9 comments:

  1. Harder than connecting them :-)

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  2. yah, I'm realising that too!

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  3. Phew! Done, finally!

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  4. Alot harder than connecting them. Two in particular were really hard, 11 and 19, but as soon as you see the pattern, it gets a little easier .

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  5. Much more difficult that connecting them up but I got so bored after just 5 levels I stopped playing. As said 3 times before with this developer, add some music, it will improve all these puzzles ten fold!

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  6. Ugh, I don't have the patience right now. Will return though. Looks interesting!

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  7. This seemed a lot more difficult because I started it right after finishing 'Neuron'. Not sure if it was brain fatigue or because my mind was stuck on the objective of connecting them from the last game. Came back today and it was different. It seems way easier.

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  8. Nice - and much more interesting than the "on"...

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  9. It's only a lot harder if you're still in the mindset of connection, because it requires completely different logic, but it's definitely a little harder on its own as well. The thing that bothers me is the lag. Probably I just need to play it on a faster computer with better internet.

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