Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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June 06, 2014

escape from jay is games

The latest Mateusz Skutnik creation has arrived: do you have what it takes to escape from Jay Is Games?

16 comments:

  1. Whoa, great, just started playing and immensely enjoying myself already.

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  2. Great escape! The chalkboard threw me off for a bit, mostly because I mistook one number for another in my initial attempt. :p

    Thanks for sharing this with us, Bart, it was very enjoyable!

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  3. THird! (Or first!)

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  4. Walkthrough Video: http://youtu.be/G9XQplsvV9A

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  5. What is up with the pristine nail?

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  6. JGo:

    It's a red herring.

    But there is an easter egg though...

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  7. I like Mateusz' games, mostly. Not this one.

    As far as I can see the chalkboard is impossible to solve logically. It's obviously an XY code, and it could be XY or YX, and it could be 0-based or 1-based on either axis. That's 8 possibilities and no way to pick the right one except luck or brute force. Not happy.

    Too many loose ends. The nail, the pong game, the second exit.

    Too much pixel hunting to find where inventory items can be used. The eye was sheer chance.

    Too much dependence on sound. I hate the music, but with the sound off some things just aren't detectable.

    No, not one of his best.

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  8. About the chalk puzzle:

    It isn't an XY puzzle, it is just the numbers 1-100 left to right, top to bottom.

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  9. Excellent~ needed a couple of clues, especially with the chalkboard. But the chalkboard isn't as complicated as it seems!

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  10. I always enjoy the style and puzzles in Skutnik's games. Short and yet neat. Though you are definitely not in the sand covered lighthouse.

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  11. How do you escape pong?

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  12. The chalkboard makes no sense. The fact that the (5,0) coordinate is right but none of the others are makes no sense. I'd really love an explanation if anyone figures it out. Thanks!

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  13. Figured it out... sort of.

    What we've been calling x=0 is really x=1. The coordinate is really (5,1), so you have to add 1 to all of the other y values. I just don't understand how you know to switch the x and y values. :/

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  14. Jessica (again)15 June 2014 at 00:35

    Typo correction: y=0 & y=1 (not x=...)

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  15. The 5 digit code from the chalkboard has overcome me...
    Apart from that, I was brilliant :)
    And Mateusz Skutnik is a genius!

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  16. The code to the screen: You think too complicated. Honestly, my ten year old son figured it out instantly, as I could not... :D

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