Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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December 17, 2013

greedy sheriffs

Not all of the sheriffs want to keep order and catch criminals, some of them are looking for jewels in caves: greedy sheriffs, a puzzle game by Vitaliy Vengura, Taras Polouko and Dmytro Strembetsky.

10 comments:

  1. Different but fun, THXs.... :)

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  2. 1st?...no but happy 2 b 2nd Thanks Bart

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  3. Loading. Please wait...

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  4. Stone throwers were a bit unnecessary. It really ceases to be a puzzle game when all that timing crap becomes a part of it.

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  5. Cannot beat last level. I just am not quick enough with my mouse. I gave up :-(

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  6. I agree, it's a nice game, but the last set of levels is just timing! Nasty timing, I would say! :)

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  7. I already finished this on Kongregate and I agree. The stone throwers spoil a good puzzle.

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  8. The trick to the last level is to draw the path for orange first from the starting location for orange to the diamond and then past all the way to the square next to blue. You then have to quickly time releasing the mouse button to start orange on his way and move blue down one square to the button before orange gets to the blue panels. Then move blue back up and out of the way as soon as orange is off the panels. Then all you have to do is move blue to his diamond!

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  9. Lost it's charm at level 32.

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  10. Agreed with everyone else about the stone throwers. Don't call it a puzzle game if after about level 30 you can clearly see the solution but are going to lose if you are just a split-second off in timing. Incredibly frustrating.

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