Level 10 had me stumped for a good 20 minutes. Then when I "got" it, I could have smacked myself for over-thinking it for so long. Thanks for this one, Bart!
Done! Nice one! Luckily I decided to try it, because most of the games involving magnets or deviations are based more on ultra-precise positioning than on logic...
nvm. got level 10. HINT: make a magnet square, then add a branch (another magnet a little away). hope that helps! that level had me stumped for a while! :)
first
ReplyDeleteWell done, Cindy !!!
ReplyDeleteDidn't like this one too much. Gets boring after a while.
Level 10 had me stumped for a good 20 minutes. Then when I "got" it, I could have smacked myself for over-thinking it for so long. Thanks for this one, Bart!
ReplyDeleteSeems like a nice gane, but without sound & music it's getting boring really soon :(
ReplyDeletethis is really cool! (except now i'm stuck on level 9 and looking for a walkthrough for help). :)
ReplyDeletecrap! it doesn't save your progress!
ReplyDeleteDone! Nice one! Luckily I decided to try it, because most of the games involving magnets or deviations are based more on ultra-precise positioning than on logic...
ReplyDeleteWhoahz, that was weird. I don't understand; stuck on lvl 1 D:
ReplyDeleteAny clue to level 10?
ReplyDeletea walkthrough would be nice. been working for almost 30 minutes on level 10 and i'm getting anywhere. XP
ReplyDeletenvm. got level 10.
ReplyDeleteHINT: make a magnet square, then add a branch (another magnet a little away).
hope that helps! that level had me stumped for a while! :)
Short but fun.
ReplyDeleteLevel 10 only requires 2 of each magnet. The key is that you don't have to use all of the red receptacles -- I beat it using only the bottom two.