Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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October 31, 2011

absorption

Detective, now you are the part of the experiment because the evil genius wants to test his terrible device on you. Use all your skills to pass his tests and survive in the puzzle platformer absorption by Anton Beluzhenko.

8 comments:

  1. Not my cup of tea. Not so into platformers.
    So somebody else gets the chance to say IT :)

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  2. Exit, finally... Needed the walkthrough though! First?

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  3. Tanja, I never finished it, so yes
    YOU ARE FIRST! ;D

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  4. Made it to level 13 and failed miserably. Will try again after the neighborhood children have stopped begging for candy.

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  5. Actually, for a platformer, not so bad. Most of the challenge was in solving puzzles, with the acrobatic feats at a miminum. Much better than expected.

    Level 13 is dead easy: pick up the monster and drop on the green triggers. Then it's a cakewalk.

    Level 16 is way harder, and 28, 29 are quite a challenge. Finish is anti-climactic -- just a dream.

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  6. This time I managed to get to level 20 and realized that I was less entertained than I had hoped. It was fun and I liked the graphics, but (despite being a decent combination of platformer and puzzle) just wasn't as enjoyable as I was wanting it to be. Thanks for it anyway, though.

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  7. simply dropping by to say hi

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