Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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June 20, 2011

the outsider

The outsider is a dark point and click adventure by Team New World Order for the Newgrounds Game Jam 5, themed literature, based on H.P. Lovecraft's short story The Outsider.

17 comments:

  1. FIRS...


    Nah! just messin with ya

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  2. i went across the stair case that was broken with the stick and the butcher's knife to the safe and i idk what to do from that point. im confused.

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  3. Items I have:Stick,Cleaver,Rope

    There's more rope stuck in the swamp.

    Made it to the key locked door but don't know how to proceed.

    The design is okay but navigating and "hot spots" are fickle. Click the wrong thing and you're in the next screen. Quotation screens need to be closed with a click as well.

    I'll wait for hints.

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  4. Use the stick on the locked door.

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  5. Thanks!
    "stick on the locked door"

    That makes sense :|

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  6. Well that was short.

    Like a Lovecraft inspired Minoto game.

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  7. So I guess I'm the only one that can't play this - it just endlessly loads for me.

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  8. WALKTHROUGH:

    1. In opening scene (Swamp) see rope in the ground. Go back once.

    2. Get in stick in the Forest scene. Go back once.

    3. Swamp - Go forward once.

    4. Entrance - Go forward once.

    5. Door - Code is 432. Go forward once.

    6. Inside - Get rope. Go forward once.

    7. Study - Use stick to get board. Go back once.

    8. Inside - Go right once.

    9. Kitchen - Get cleaver. Use cleaver on stick. Go back once.

    10. Inside - Use board on gap in stairs. Go up the stairs.

    11. Stairway - Keep going up.

    12. Door - Use stick on the door. Go forward once.

    13. Upper Level - Get brick from by the door. Get box of matches from the rightmost crate. Go back to the Kitchen.

    14. Kitchen - Light candel with matches. Get key from skeleton. Go back to the Upper Level.

    15. Upper Level - Use key on door. Go forward once.

    16. Graveyard - Get shovel. Go back to the Swamp.

    17. Swamp - Use shovel on rope in the ground. Get rope. Go back to the Graveyard.

    18. Graveyard - Combine both ropes and brick. Use that on the gate. Go forward once.

    19. Finale - Sit back, relax, and enjoy the ending.

    I hope that everyone finds this little walkthough helpful. Enjoy!

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  9. Real Gothic atmosphere, but for the rest the interface is the toughest puzzle to solve.

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  10. loved the game, it kept me on edge, but the message at the end saddened me. keep 'em coming Bart!

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  11. Hi Jessica, I had the same... ;-) click on "play" the pink/salmon rainbow rectangle. There's actually hardly any load time(!)

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  12. where is the minoto

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  13. i don't know why but the game can't load...

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  14. @sandra did you click on PLAY in the pink rainbow box?

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  15. i think it's my network connection problem, the loading bar got stucked.
    i think i'll try it another day.
    anyway thanks bart:)

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  16. man, i wish that it had some color in it...it made me feel all depressed.

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  17. this game was really great
    and the song at the end really fits it's the same as the opening of Elfen-Lied (song name lilium)

    very well done :)

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