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Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column (or at the bottom of this page on mobile). More info about me and my games on bartbonte.com.
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August 31, 2017

little alchemy 2 [browser]

Starting with the four basic elements air, earth, fire and water, you can mix items and create just about anything in the puzzle game little alchemy 2 by Jakub Koziol.

20 comments:

Anonymous said...

Little Alchemy is amazing! Can't wait to play 2!

lac515 said...

love the game, got 265 so far and fingers hurt so ill save for later lol, love these games, love trying to find new things

Anonymous said...

Nice game. Very reminiscent of Doodle God. And similar to Doodle God, I've figured out cities and gunpowder before I figured out any kind of life higher than "primordial soup"

Tom said...

This is just a copy of Doodle God, but with different recipes.

Anonymous said...

how do I make life????
I have explosions and atomic bombs, but I don't have life yet

judith nærland said...

You make life with electricity and primordial soup.

judith nærland said...

A trick if you’re stuck for a recipe is to use the hints url and swap the item with the one u r searching for.
Like so: https://hints.littlealchemy2.com/item/yourchoice/

Emily said...

I made acid rain and can't find it on the right (tried refreshing)...
Due to the design changes since the first one, I can't make it again by combining the elements. Hopefully I won't need it for much. :/

Emily said...

Happened again with sandstone. Instead of giving the new item animation, it simply disappears after a second. But when I put the elements together again its icon just hovers over them like it recognizes that I made it, it's just not on the right. Am I doing something wrong?

Michael Ursitti said...

I have day, night, etc... but my city has disappeared. Probably has something to do with me not properly merging the version I left open in a window at home and the progress I made at work today.

NarnianLucy said...

Heyo! this game is super fun. For all y'alls with stuff blinking then disappearing after you make it, it's because it's not used in other recipes. You can find them in your encyclopedia under "final"! :D

Hints:

To get people, you can also use time (which you get by playing for an hour) and primordial soup. To get various life forms, try starting with primordial soup and volcano, and work out from there!

judith nærland said...

Emily and Michael, they are final items, so they disappear from the right and can’t be used to splice anything new. They are listed in your encyclopedia if you need to look them up.

Michael Ursitti said...

It's all good now. I went back to work and saved the local profile from that browser to the cloud, and then loaded here at home. I got everything back, including the city. Yay!

judith nærland said...

I disagree this is just a copy of Doodle God. It has way more items and waay more charm.

Emily said...

Ohh, should've realized that. Thanks.

TiCKed said...

My final item...the key to life, the universe, and everything: Banana Bread.

Followed closely by mayonnaise. So there you go. :)

(Apparently, I was slow in my "food groups").


Anonymous said...

An indication of final elements is definitely nice, but so far from other features necessary for the comfortable playing this game - indication of elements that do not react with neither of your current unlocked elements and list of elements with which you haven't yet tried to combine selected item. After numerous other entries in this genre before, and equally big amount of suggestions of this kind, I don't see any logical reason not to include theese abilities other than frustrate players.

CheddarMelt said...

It took me over a week to finish playing--and I found myself playing every spare moment I had! Horribly addictive! One thing that I wish I'd realized earlier is that you can make a copy of an ingredient by double clicking. That would have saved massive scrolling time!

I think the interface is much better than LA1--which, after playing LA2, I find unplayable by comparison. One thing I found frustrating, though, was that often I'd see that an item had, say, four combinations left, but after finding five or six, the item still wasn't "depleted." Also, I found every combination, but Plant and Flower won't deplete and clear off.

If I could have added just one feature, it would have been the option of listing items in the order I discovered them, not just alphabetically. I was brute-force searching for all of the combinations, and the most efficient way to do that is to try a new item in combination with every item before it in order of discovery. I kept a paper version of that order of discovery, which helped a lot.

Overall, the game is a little buggy but still addictive.

Michael Ursitti said...

Agree, and same here ... I'm, so disappointed that I couldn't get rid of the Plant and Flower at the end.

Michael Ursitti said...

My final item was "Love". That in itself is a little annoying since I had doubled up human enough times to populate a small town prior.

 

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