bontegames

Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about fun new interesting browser games. My own games are all in the left column. More info about me and my games on bartbonte.com.
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May 08, 2015

down is up

Sometimes down is up when trying to get to the exit in each screen of this puzzle platformer by Inversion.

31 comments:

gerben sweep said...

The controls for when you're flipped n a different direction than upright are counter-intuitive and the concept is unoriginal. A fun little timewaster, perhaps, but not much more.

Michelle said...

That's the whole point Gerben. To see if you can go against your intuition and finish the game

-k said...

Interesting little game, but not being a fan of arrow keys for movement, combined with timing issues (which I loathe) made this less than great. I enjoyed what I played, but I definitely had a moment of, "nope, not worth continuing". Thanks anyway, Bart. ;P

gerben sweep said...

@Michelle sure, but if you want to test one's abilities to go against intuition, you do so with puzzles. If the controls of ANY game are counter-intuitive then the game is simply less fun to play than it could have been, for it is hard to control.

AltoFronto said...

I thought that was fun. :) All the levels were straightforward and there were only 20 of them. Could stand to be a little more challenging, maybe?

wyatt said...

well i thought that was a great lil game with my morning coffee!
thanks, bart :)

Anonymous said...

It was nice

Anonymous said...

A little bit confusing but fun! XD I finished it!

Anonymous said...

I didn't find the controls counter-intuitive at all, left was always left for the character. Perhaps this has something to do with the fact that I can read perfectly upside down.

The levels were fairly straightforward up until the end, with the last one being a little frustrating until you get the timing right.

I had fun, but it could have been improved with more levels where there were more than just the obvious choice for which arrow to choose. There was one level (18 I think) where you could get stuck with no other option than to exit to the menu and restart.

Helen said...

Nice little game, sometimes it's refreshing to have a game which you can complete easily rather than being stuck on a really hard game all day which gets frustrating!

Kiel said...

gerben sweep - The controls are always consistent. Left key always moves the character to HIS left, right key always moves him to HIS right. Any other configuration would be counter-intuitive, this setup is not. It's okay to be bad at a game, you don't have to bash the developer for your shortcomings.

PBoy said...

Hy. Really cool game. Too short and easy, but cool. Thanks

tam said...

very nice!
I quit at the last level because they shoot at me... sigh...

gerben sweep said...

@Kiel First of all, I'm not trying to bash him, I'm simply trying to say what could have been done better, and if I am bashing him, then sorry. Second of all, I understood that much about the controls, but I just had a hard time figuring out the controls for sideways (I repeatedly died because I confused left and right).

wyatt said...

clearly, gerben sweep, there are plenty of us that had no problem with the controls... perhaps you have a visual-spatial processing issue... i admit to having fast twitch issues when some platformers require a quick combination of keys... if i get to the point where i can't continue or finish a game like that i walk away saying, "dang, wish i was better" rather than saying the game wasn't good...
just sayin'... :)

Jane F said...

Fun little game. Thanks for sharing, Bert. :)

Anonymous said...

I see what the last level is - nope!

Anonymous said...

hmmm I feel the controls when you're flipped in a new direction are VERY counter-intuitive and the developer clearly ripped-off the game Continuity. Nothing new here, 1/5 stars.

Anonymous said...

Cool game, tricky last level tho. :o)

wyatt said...

to anon who said "the developer clearly ripped-off the game Continuity"
that's the silliest thing i ever heard! hahaha!

gerben sweep said...

@Anon 19 : 06 sure, the concept is nothing new, but Continuity had nothing like this at all. Perhaps you're thinking of a different game?

AL said...

Very cool, intuitive but rather short and easy game. I like these kind of games and it reminded me a bit of the "Shift" games out there which I really enjoyed a lot as well.

Thanks for sharing, Bart!

Anonymous said...

For some reason, my computer gets terrible FPS on this. It never struggled on flash games before, and definitely not a flash game of this minimalistic style.

NotMarian said...

Fun! But I fell off of a cliff and went into a perpetual fall. :)

NotMarian said...

I figured out what to do to get myself out of the perpetual falling. Fun game. I have trouble jumping over the spiky things while upside down. I wonder if you played this on an ipad and turned off auto-rotate would work. :)

Anonymous said...

brilliant game, well found sir Bonte.

Lodella said...

You go left to go right...
Like in Cars!

colinbashbash said...

fun. whenever i get to the end of the game for these types, i always try to fool around. This one you got a box and the words The End, but nothing else to do :(
Good game overall, though :)

Anonymous said...

I liked it, got stuck once & "R" reset for me.
only died a few times near the end.
I like how they tease you with a block so you can jump high enough to get onto the words "THE End".

Kati said...

Fun little game!!

Damon said...

Well, that was over too quick. Though, if I didn't figure out that you can land on the giant arrow in level 20, I think I would've been there all day.... or at least until I did a rage quit.

 

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