bontegames

Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about fun new interesting browser games. My own games are all in the left column. More info about me and my games on bartbonte.com.
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June 01, 2014

the nodus: the puzzle caves

You were out exploring with friends when you fell deep in to a cavern . Your only way out is to solve the puzzles and find the exit in the nodus: the puzzle caves, a new puzzlescript puzzler by Stuart Burfield.

12 comments:

Princess Fairy said...

OOOHHH!! FIRST,FIRST,FIRST. My life is now complete.

-k said...

It's a shame that the music is so ridiculously loud. The music isn't bad, but I had to remove my headphones because it was so overwhelmingly LOUD.

Stuart said...

Thanks for your feedback -k. I have updated the music and it is now significantly quieter. Hope you continue to enjoy playing :) Cheers

Anonymous said...

well, isnt there already x thousand similar games? pushing crates into a given space... there is even hundreds of that sort of game in "oldschool" pixel graphics... why to play it again?!

eightoclock said...

Normally I abhor crate pushers, but for some reason I played it for 20 levels and enjoyed it. How many levels are there?

Anonymous said...

Over 40 levels. Also, they add a monster that wants to eat about halfway through.

tam said...

Somehow this "crates pushing" game is different and more entertaining than the others. I'm at level 35 and planning to go on :)

Margaret said...

This is really fun. I love the crate games and this is a very good one. Great puzzles!

-k said...

Thanks, Stuart! It's significantly better and I am now able to enjoy the music while playing. :)

Anonymous said...

Good game. Thanks.

stuart said...

No worries -k, thanks again for the feedback. And thanks to everyone who's played it. Glad you all enjoyed it :)

Mantaraya said...

I came back and played this in about four separate sessions, I enjoyed it each time, but I needed a break, so I REALLY LIKED that the game saves your progress. I also liked the music a lot. I can't believe I forgot about the "Z" rewind feature until level 39...guess it's just habit on puzzle script games. I especially liked how some of the levels (especially the later ones) consisted of a few puzzles on one level, so even if one section of the level was easy, you could be messing up your ability to do one of the later puzzles.

So with great music, attractive graphics, and challenging puzzles, I'd say this may be the best puzzle script game I've played yet.

 

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