bontegames

Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about fun new interesting browser and mobile games. My own games are all in the left column. More info about me and my games on bartbonte.com.
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May 08, 2014

it's not about the aliens

An arty story driven Unity platformer by Ian Burnette: it's not about the aliens, or is it?

20 comments:

Loerdag said...

I really like this game and the story, but it is sooo hard to control him!

Jane F said...

Found a pistol but don't know how to use it!

Bart said...

Ctrl key to fire!

PyroLuna said...

Or click to fire
The controls are too temperamental, it is becoming too hard

eightoclock said...

meh

Anonymous said...

I agree about the controls, not going to try anymore

Anonymous said...

I hate Unity player; it makes it so hard to move.

Anonymous said...

nice game. but controls too touchy. cannot continue.

Anonymous said...

How do you throw grenades?

Emily said...

That was a nice game. Anonymous, @ 03:03, I never figured out how to throw the grenade, and I completed the game, so grenades aren't necessary. They may make it easier. I thought it was a lot of fun and I liked the plot. I especially like that you can't die.

Anonymous said...

According to the controls, the alien illness must have turned all humans into soap. It's no wonder they vanish...

david said...

hold alt and press ctl to fire grenade. Nothing interesting to the left if you avoid the ending. Anyone looked to the right?

Jane F said...

Thanks for the hints on how to use weapons... Would be useful if we were told that in the game!

Anonymous said...

Horrible controls made me stop playing quite soon. The story seemed interesting but really can't play that thing..

Jana said...

Nice game, I liked it! But I have to agree with the previous comments, the controls could have been better.

SPOILER
I also really love how it treats the topic of gender and sexuality. We have a visually non-gendered protagonist. In the game industry, "male" is usually seen as the standard if not marked as "non-male", therefore we're likely to assume that the protag is male. We are told that we are looking for our lover, who turns out to be female, which, judged through the heteronormative standards in our society only strenghtens our assumption for the character to be male. But, slowly we get hints, like "we got married when it was legalized in our state". In the end, we discover the true gender identity of the protagonist. This approach is wonderful, because for once we have a story about a homosexual individual whose story doesn't revolve around their sexuality, yet the sexuality is clearly visible. This quite unusual and we definitely need more things like this! This game made me think about how we perceive sexuality and gender in normative patterns, and this is probably the part I loved most about it! Absolutely wonderful.

Stevens Miller said...

Agree with everyone who said the controls were hard to use. I also gave up early for the same reason.

Also, I enjoy reading, but this is supposed to be a game, not a book, right?

Anonymous said...

I like the "dim the lights button"

Pavo_Reality said...

Wow, I loved this game. It had an incredible atmosphere. The story was amazing. It ended a bit abruptly for me though; had a lot of questions left to answer.

Me! said...

took a long time but I WON! I couldn't use grenades because I couldn't find the button to press. HAPPY ENDING! YAY!!

Me! said...

The controls were sticky too but I didn't give up.

 

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