bontegames

Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about fun new interesting browser and mobile games. My own games are all in the left column. More info about me and my games on bartbonte.com.
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February 05, 2013

vortex point

Help the team of paranormal investigators solve the case at Vortex Point and find out who or what is behind the stolen gold bars in this point and click adventure by Carmel Games.

25 comments:

Anonymous said...

First!

Anonymous said...

Second :-)

Anonymous said...

Maybe I was number 1 because I forgot to write it ha-ha;-)

Anonymous said...

So i'm ....first after your comments!!! :D

Anonymous said...

This game was alright. I found it alot easier to read everything lol i tried to do it without reading but wasnt able to. It had a terrible ending. but reminded me of the X-files. i give it a 4/10.

Anonymous said...

Horrible ending. Waste of time.

Anonymous said...

good

Jade Green said...

I think there needed to be someway to review the surveillance tape again, not just once in the beginning. Also, the key dialogue needed to slow down. Overall, pretty easy and interesting story line, just needs more development.

Lulu said...

you can view the surveillance tape again, just click the professor dude after he's asleep

-k said...

I liked the theme song, hoping there will be other games based in this town but with better endings. Thanks for this one, Bart!

dyork said...

Astral projection. Stupid.

Sorry, but this is not my thing.

Anonymous said...

I'm stuck. I have the broken mirror, key, magnet, and keyboard chart. After rubbing off the mailbox I don't seem to be able to do anything further.

Ashley said...

this was pretty good. not too hard.
the ending, though...
I think that people were looking for a Sherlock-Holmes-conspiracy-theory-type-rational-explanation, instead of astral projection. It could have been longer, too...
Oh, well.

SS said...

@anonymous:
Take the magnet and get rid of the paper weight. If you can't go to the mental hospital to do that, you need to go to the music teacher's house. Look at the lesson that says where notes are and the flyer. Play those notes.

NDW said...

Game play was simple but nice. The story line was lacking, sort of like a cheap version of X-Files gone digi. Hope they do a better tale next time.

Anonymous said...

SS - I appreciate the advice, but the piano teacher won't let me play his piano, and I cannot find a lesson plan :(

Anonymous said...

SS - Never mind, I had to find the flyer at the pharmacist, that's what I was missing.

Anonymous said...

Wow that was...lame.

Lara said...

I really liked this one. I was able to figure it out without a walkthrough (which was nice) and I though the storyline was interesting. I guess you guys are used to much harder games :)

Yu-chan said...

Mmm, too easy, but nice =)

Anonymous said...

Well I'm stuck with a letter, red key, and the two music school papers. I thought the "secret code" would open the professor's safe, but no such luck. No idea where to find a magnet, haven't seen a mailbox... xP

Anonymous said...

Ohh, you have to use the code from the surveillance footage. Duh. *facepalm*

Triangle Man said...

What a fun little game! Story isn't amazing, but the gameplay is fun.

Also...

TAKE MY MAGICAL CROWBAR!

Anonymous said...

The ending did not leave me with warm fuzzy thoughts, rather I felt like I did a run through this game for nothing. The piano puzzle drove me bonkers but only because I kept hitting the wrong notes, lol. Oh and the audio has an annoying glitch. I turned the sound effects off, but it locked on the sound of the snoring man. I heard his snoring at every location! Then when I went back to the office, I kept hearing Caroline's batty typing everywhere I went, lol. Scores 5/10 for me.

Anonymous said...

it seemed so good at the start but right at the end where you find out what happends it just seemed like i did all that for nothing it justs ends and the charactor just accepted that. i felt like it was kinda pointless

 

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