Hi! I'm Bart Bonte, a Belgian independent game designer and bontegames.com is where I blog about new interesting browser and mobile games. My own games are all in the left column. More info about me and my games on bartbonte.com.
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I win!Easy game but fun!
not a puzzler, but a practice of mouse handling
That was fun!
Not really fun. Moving the pieces in the right direction was sometimes too difficult and they wouldn't stay in place.
its harder to get the pieces to the right spots then to figure out where they go
8th is the new 1st.
This is not a puzzle game. This is annoying.
I liked it, thanks Bart!
Very easy, but I liked the concept. It would have been more tricky if the pieces were all seperate. Or, if the order of connection was given, but not which corner the pieces are connected by. There's room for improvement :)
love the concept, but needs better execution.
Interesting but the hardest part was getting the pieces to mesh cleanly. Thanks for sharing this with us, Bart!
The hardest part of this puzzle game was solving it using a track pad. I have a cramp in my arm, now! Fun...the last two were easier than the previous two. Thanks, Bart!
I like i't. Thanks Bart...
Completely spoiled by the boring frustration of manipulating the shapes, long after working out where they should go. My arm aches too! Not good, sorry.
I actually really enjoyed this one. It's a nice puzzler. I was disappointed when I finished the last puzzle.Yet, the central difficulty really is in manipulating the shapes to get them to go and stay where they need to be, which really detracts from the experience.
I love this game! Is there any other game compareable to it?
Love this game too! ^^
Nice game. Not to hard, somtime i't is nice to play a game where you can go the hole way. Sorry, my english... Thank you Bart...
Fun game, reasonably challenging, yet the controls were horrible. I played this on a computer with a trackpad and my entire arm is sore now. It would be a lot better if there was a way to make a piece stick and unstick in place, which would make the puzzles a lot less difficult to manipulate.
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