Hi! I'm Bart and I design games!
I'm a Belgian independent game designer updating you on my own bonte games (look left!) and bringing you links to the newest interesting web games (look down!).
Mail me, follow me, friend me up, subscribe:



the games blog

 

November 10, 2009

wake up the box

Wake up the box, with wood parts ... A fun physics puzzler by Eugene Karataev.

13 comments:

Michelle said...

First!

hahaha ^^

qwerty said...

i would hate to be waken up like that

palat said...

haha I love it :-) nice one

Fitz said...

Needed help with one level.

Excellent execution of a relatively old idea.

Fun.

Zenrage said...

I wish these games would quit it with catapult levels. they're too unpredictable.

Zuma Ezra said...

i really liked this game, the levels were very well designed, easily beaten with just the right amount of skill required . . . i hope there is a sequel, with more levels and perhaps a level editor???

Anonymous said...

I like this type of game- maybe because they're the only ones I'm really good at!!!!!

Rob said...

Party time!!!

Anonymous said...

I spoke too soon-now I'm stuck on 10!!

Anonymous said...

stuck on level eleven

Anonymous said...

There is something incredibly satisfying about waking up the box - just superimpose appropriate faces

Brownie said...

yea i'm stuck on level eleven too, can any1 help?

Lichen Fairy said...

11: build a tower (3 blocks) just to the left of the fulcrum, put a block on the right end of the seesaw, put a block on the top of the tower just before it stops, add the other two blocks to the end, add a block to the bottom of the lh side, add the ball.

It takes a few tries to get it right. Can anyone help with 12?

 

If you are you looking for a solution or a walkthrough for one of the game links, please have a look in the comments. Cheers!